Roadmap

What has shipped, what is coming in the next release, and what is planned. Later items are directions, not promises.

Shipped in v0.6.0

Released earlier.

Physics and vehicles

  • Cars, karts and boats that handle

    Suspension wheels with grip that depends on the surface under each tire, ready-made presets including a drifting kart, and roads built from a file. Boats and other floating craft move on the real ocean waves.

    • Shipped in v0.6.0
    • Beta
  • Physics you can replay

    Rigid bodies, joints, triggers and collision layers on a fixed time step. Run a scene with the same inputs on Windows or Linux and you get the same result, checked every night, so replays and automated tests can rely on it.

    • Shipped in v0.6.0
    • Stable

Later

On the list with no release yet. Directions, not promises.

Physics and vehicles

  • Cloth and soft bodies

    Flags, capes and squishy objects that react to the world.

  • Destruction

    Pre-fractured objects that break on impact, replayable like the rest of the physics.

Plans and their order can change.