Uses / Web

Your game, one link away.

Web export turns your project into a static folder any web host can serve. Players open a link in a browser with WebGPU. Nothing to install.

  1. Your projectScenes, assets, TypeScript
  2. A static folderThe page, a WebAssembly runtime, your scenes and assets, scripts as JavaScript
  3. Any web hostNo game server, no plugin
  4. A browserWith WebGPU. Players open a link
How web export works.

Same project. A new place to play.

Export

Ship to Windows, Linux and the web.

  • Ready

    Windows

    One .exe for Windows 10 and 11. Players install nothing.

  • Ready

    Linux

    A Linux build, with a tarball or an AppImage beside it.

  • Preview

    Web

    A static folder any web host can serve, for browsers with WebGPU.

  • Coming

    Mac, iPhone, Android

    On the roadmap. Build your game now; export when they land.

The editor runs on Windows. Web export is in preview: it passes our automated browser tests, and checks on real graphics cards, Firefox and Safari come before we call it ready.

Coming

One prompt. Your engine is ready.

Paste it into Claude Code or Cursor. Free during the beta.

Get started