Multiplayer
Playing together on one screen, with online play planned.
Couch co-op for up to four players, each on their own gamepad, arrives in the next release. Online multiplayer is planned for later and will build on the engine’s fixed-step simulation and replays.
Coming in this area
- NowCouch co-op. Split-screen play for up to four players with gamepads.
- LaterOnline multiplayer. Online multiplayer, built on the engine's fixed-step simulation and replays. The groundwork is in the engine for the next release: our test scenes run to identical results on Intel and AMD processors and on Windows and Linux, the engine can rewind and re-run its last frames, which online play will use to correct for network delay, and a world can be rebuilt exactly from one snapshot, which is how a late joiner will catch up. The networking itself comes next.
- LaterDedicated servers. Dedicated servers for online games.
- LaterMatchmaking and leaderboards. Accounts, matchmaking and leaderboards for online games.
- LaterVoice chat. Voice chat for online games.