animator-stride-rate
a point of a stride-matched blend tree plays at more than 3x its clip's rate on its own at, or less than a third of it, because its clip's ground speed (measured from its feet or root, or its refSpeed) is far from where it sits; printed once per asset and point when the animator is built, listed on GET /feel → strides
| Severity | warning |
Meaning
a point of a stride-matched blend tree plays at more than 3x its clip's rate on its own at, or less than a third of it, because its clip's ground speed (measured from its feet or root, or its refSpeed) is far from where it sits; printed once per asset and point when the animator is built, listed on GET /feel → strides
Fix
give the point refSpeed, the m/s its clip covers at rate 1, when the measurement is wrong (a stylised clip whose feet cover less ground than the character), or move its at to the clip's own speed; GET /feel → clips gives each clip's ground_speed, speed_from and in_place