Talos docs

play/no-response

Since 0.7

the playtester pressed every action the game declares, each one many times, and none of them changed the game: no entity, script state, HUD or goal differed from doing nothing

Plain text
Severityerror
Sourceplaytester
Offers a fix patchno

What to do

check that a behaviour reads the actions (ctx.input) in the context in force (GET /input names it and what reads input), and that the press changes state the game keeps

Components it can refuse

Since / changed

See the version chips above and what changed.