play/no-response
Since 0.7
the playtester pressed every action the game declares, each one many times, and none of them changed the game: no entity, script state, HUD or goal differed from doing nothing
| Severity | error |
| Source | playtester |
| Offers a fix patch | no |
What to do
check that a behaviour reads the actions (ctx.input) in the context in force (GET /input names it and what reads input), and that the press changes state the game keeps
Components it can refuse
Since / changed
See the version chips above and what changed.