Talos docs

camera-fov-overrides-scene

Since 0.6

a script's ctx.camera.set(kind, { fov }) differs from the scene camera's fov, so the view is drawn at the script's number and the scene's is never seen; said once until ctx.camera.follow(null), with the scene camera as the entity

Plain text
Severitywarning

Meaning

a script's ctx.camera.set(kind, { fov }) differs from the scene camera's fov, so the view is drawn at the script's number and the scene's is never seen; said once until ctx.camera.follow(null), with the scene camera as the entity

Fix

leave fov out of the first-person rig's config (it then inherits the scene camera's), give the scene camera the rig's number (third-person 60, orbit 45, fixed 55 by default), or give both the same number; a deliberate zoom can ignore it