shot-blend-long
Since 0.6
A shot's blendIn.time is longer than the shot, so the blend never finishes, or the first shot has a blendIn with nothing to blend from. Warning: see SEVERITY.
| Severity | warning |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
shot 0 has a blendIn but nothing before it to blend from, so it plays as a cutshot <…> blendIn.time is longer than the shot, so the blend never finishes
Since / changed
See the version chips above and what changed.