terrain-multiple
Since 0.6
A scene with more than one terrain component. Whether two terrains overlap needs their files' extents, which a scene rule cannot read, so a second terrain is refused outright until WorldStream places several.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
What to do
keep one terrain entity per scene; the contract's terrain-multiple rule reports the same fault when the scene is validated
Components it can refuse
Since / changed
See the version chips above and what changed.