# terrain-multiple

> Talos 0.6 · Since 0.6

A scene with more than one `terrain` component. Whether two terrains overlap needs their files' extents, which a scene rule cannot read, so a second terrain is refused outright until WorldStream places several.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## What to do

keep one terrain entity per scene; the contract's `terrain-multiple` rule reports the same fault when the scene is validated

## Components it can refuse

- `terrain`

## Since / changed

See the version chips above and what changed.
