Talos docs

play/drive-hits

Since 0.6

a driven player hit obstacles (entities tagged cone, pylon, barrier, …) or drew the game's penalty on the way to a goal; the message lists each hit with where it stood, the speed and frame, the game's penalty events and HUD penalty lines, and a careful retry of that section at 6 m/s

Plain text
Severitywarning
Sourceplaytester
Offers a fix patchno

What to do

read the careful retry: passing slowly means the course can be driven and the line was too fast (slow the approach or give the gap room); still hitting means the gap is too tight for the vehicle (widen it or move those obstacles)

Components it can refuse

Since / changed

See the version chips above and what changed.