# play/drive-hits

> Talos 0.6 · Since 0.6

a driven player hit obstacles (entities tagged cone, pylon, barrier, …) or drew the game's penalty on the way to a goal; the message lists each hit with where it stood, the speed and frame, the game's penalty events and HUD penalty lines, and a careful retry of that section at 6 m/s

| | |
|---|---|
| Severity | `warning` |
| Source | `playtester` |
| Offers a fix patch | no |

## What to do

read the careful retry: passing slowly means the course can be driven and the line was too fast (slow the approach or give the gap room); still hitting means the gap is too tight for the vehicle (widen it or move those obstacles)

## Components it can refuse

- `goal`
- `hud`

## Since / changed

See the version chips above and what changed.
