Talos docs

feel/teleport-facing-ignored

Since 0.6

a tool's teleport with a heading faced the player at something the game runs, and a few ticks later the view still faced another way: a behaviour writes the old heading back, so every shot and use a tester aims by teleport goes the old way (judged only where the look stick turns the camera)

Plain text
Severityerror
Sourcefeel
Offers a fix patchno

What to do

handle the teleported event in the behaviour that owns the camera's yaw; a behaviour that wraps a built-in (playerBehavior) forwards its onEvent, and extendBehavior(base, { … }) does that for every hook it is not given; the critic's behavior-wrap-drops-event names the wrapper

Components it can refuse

Since / changed

See the version chips above and what changed.