animator-transition-undefined
Since 0.6
An animator transition targets a state that does not exist.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
transition from "<…>" targets undefined state "<…>"
Where it points
/entities/<n>/components/<n>/states/<n>/transitions/<n>/to
Components it can refuse
Since / changed
See the version chips above and what changed.