# animator-transition-undefined

> Talos 0.6 · Since 0.6

An animator transition targets a state that does not exist.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Messages

The message opens with the code; `<…>` stands for a value.

- `transition from "<…>" targets undefined state "<…>"`

## Where it points

- `/entities/<n>/components/<n>/states/<n>/transitions/<n>/to`

## Components it can refuse

- `animator`

## Since / changed

See the version chips above and what changed.
