Talos docs

OceanShore

Since 0.6

Shoreline controls: shoaling and the breaker index shape the waves the CPU sea sees; the rest are render only.

Plain text

Every field optional.

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
shoalingnumberno1Scale on the shoaling of waves in shallow water, 0..2: 1 is linear theory, 0 is off. Read by the CPU sea too. Default 1.
breakerIndexnumberno0Waves higher than this times the depth break, 0.4..1.2. Read by the CPU sea too. Default 0.78.
runupnumberno1Scale on the swash run-up up the beach, 0..2. Render only. Default 1.
wetSandSecondsnumberno30Seconds for wet sand to dry, 1..600. Render only. Default 30.
wetSandStrengthnumberno0How dark wet sand gets, 0..1. Render only. Default 0.4.
causticsnumberno1Scale on the caustics on the sea floor, 0..2. Render only. Default 1.
foamnumberno1Scale on the breaker and shore foam, 0..2. Render only. Default 1.