shader-header-invalid
Since 0.6
A *.shader.wgsl header or file shape that cannot be read: an unknown //! key, a malformed or repeated line, a header line after the first line of WGSL, no fn surface(, a fn vertex( with no bounds (or bounds with none), a bounds that is not above 0, or a source over 16 KB. The agent's own line:col is in the message; docs/SHADERS.md.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Since / changed
See the version chips above and what changed.