Talos docs

render-ocean-without-hd

Since 0.6

meta.environment.ocean in a project whose render.profile is not hd: the standard renderer draws the sea as a flat lit plane at seaLevel. Buoyancy still works. Warning: see SEVERITY.

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Severitywarning
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Offers a fix patchno

Messages

The message opens with the code; <…> stands for a value.

  • meta.environment.ocean is drawn as a flat lit plane at seaLevel, because this project's render.profile is "<…>"; set render.profile to "hd" to draw the waves. Buoyancy floats bodies either way

Where it points

  • /meta/environment/ocean

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Since / changed

See the version chips above and what changed.