play/dead-button
Since 0.7
a menu button that, pressed, changed nothing: no screen opened or closed, nothing it shows, no state, save store, sound or game event
| Severity | warning |
| Source | playtester |
| Offers a fix patch | no |
What to do
wire the button's activation (ui-activated, or the screen's onActivate) to what it should do; a settings toggle should show its new state or keep it in ctx.save
Since / changed
See the version chips above and what changed.