feel/buried
Since 0.6
a body a script or kinematic body moves went more than 0.15 m into the ground under it for 3 reads running (an error), or its height jumped up over 0.5 m between two reads with little travel, a sunk body snapped out (a warning)
| Severity | error |
| Source | feel |
| Offers a fix patch | no |
What to do
keep it on the ground from its own position, not a path's chord: followGround, the path behavior's ground option, or a dynamic rigidbody; the finding gives the depth, the pops and the surface
Components it can refuse
Since / changed
See the version chips above and what changed.