Talos docs

TerrainMaterialRule

Since 0.6Changed in 0.7

One rule of material.rules: a layer to weight, and where.

Plain text

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
layerstringyesThe terrain file's layer this rule paints; it must be declared in layers.
whereTerrainWherenoWhere the rule applies. Absent: everywhere.
weightnumberno1How strongly the layer is weighted where the rule applies. Default 1.
noiseMnumbernoWavelength in metres of a noise that breaks up the rule's edge. Absent: no noise.
softEdgebooleannoThe rule's falloff ramp blends the layer into what was there (instead of painting it in full wherever the ramp is above 0), noiseM ripples the ramp, and the second layer fades out before a third replaces it. Absent or false: the pair is painted in full.

See also