AnimEvent
Since 0.6Changed in 0.7
Signature
export interface AnimEvent {
clip: string
/** 0..1 of the clip. Exactly one of `at` and `frame`. */
at?: number
/** A frame on the 30 Hz clip grid, instead of `at`. */
frame?: number
/** Makes the event a window `[at, until)`, delivered with `phase: "begin"` and `"end"`. */
until?: number
/** `until` as a frame, with `frame`. */
untilFrame?: number
event: string
/** Free-form values delivered as `data.data` of the event. */
data?: Record<string, unknown>
}
Import: import type { AnimEvent } from "@argus/gameplay"
Members
| Member | Signature | Description |
|---|---|---|
clip | clip: string | |
at | at?: number | 0..1 of the clip. Exactly one of at and frame. |
frame | frame?: number | A frame on the 30 Hz clip grid, instead of at. |
until | until?: number | Makes the event a window [at, until), delivered with phase: "begin" and "end". |
untilFrame | untilFrame?: number | until as a frame, with frame. |
event | event: string | |
data | data?: Record<string, unknown> | Free-form values delivered as data.data of the event. |