AnimatorProps
Since 0.6
Signature
export interface AnimatorProps {
/** Let a transition cut a running blend short. Default true. */
interruptBlends?: boolean
/** Blend used when the humanoid fallback picks a state, in seconds. */
fallbackBlend?: number
/** Also feed these event names to the machine (they match `on` in the component's transitions). */
events?: string[]
}
Import: import type { AnimatorProps } from "@argus/gameplay"
Members
| Member | Signature | Description |
|---|---|---|
interruptBlends | interruptBlends?: boolean | Let a transition cut a running blend short. Default true. |
fallbackBlend | fallbackBlend?: number | Blend used when the humanoid fallback picks a state, in seconds. |
events | events?: string[] | Also feed these event names to the machine (they match on in the component's transitions). |