face-degraded
Since 0.7
<entity>: <what is missing>; that part is off: the model has none of the ARKit shapes for blinks, brows, cheeks or gaze, a bone named in head or eyes is not in the rig, or no head bone was found so head motion is off. Once per entity
| Severity | warning |
Meaning
<entity>: <what is missing>; that part is off: the model has none of the ARKit shapes for blinks, brows, cheeks or gaze, a bone named in head or eyes is not in the rig, or no head bone was found so head motion is off. Once per entity
Fix
give the model the ARKit-named shapes (docs/FACE.md lists them), use the rig's own bone names, or name the head bone