Talos docs

build.shader-pass-not-exported

Since 0.6

the project contains a *.shader.wgsl with //! kind: pass; nothing in a project runs pass shaders yet, so the export leaves it out of the pack

Plain text
Severitywarning

Meaning

the project contains a *.shader.wgsl with //! kind: pass; nothing in a project runs pass shaders yet, so the export leaves it out of the pack

Fix

remove the file, or leave it until a later release runs pass shaders