Talos docs

shader-compile-error

Since 0.6

The shader's WGSL does not compile (a name that does not exist, a type mismatch, a uniformity error). Reported in the agent's own line numbers, with a "did you mean" where one fits. Not emitted by validation: it needs the shader compiler.

Plain text
Severityerror
Sourcecontract
Offers a fix patchno

Since / changed

See the version chips above and what changed.