scene-over-triangle-budget
Since 0.7
The scene's meshes add up to more full-detail triangles (each mesh at its asset's triangles) than meta.budgets.triangles. The message names the total and a budget that would hold it. Warning: the scene still loads and plays.
| Severity | warning |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
the scene draws <…> triangles at full detail, over its budget of <…> (meta.budgets.triangles); set the budget to <…> to hold them, or use lighter models
Where it points
/meta/budgets/triangles
Components it can refuse
Since / changed
See the version chips above and what changed.