Talos docs

feel/movement-facing-off

Since 0.7

at steady speed the character faced over 60 degrees off the way it travelled: it moves sideways or backwards

Plain text
Severitywarning
Sourcefeel
Offers a fix patchno

What to do

turn the character's model toward the controller's velocity (the player behaviour does; a custom one needs ctx.entity.setRotation toward it), or rotate the model entity 180 degrees if it is authored facing +Z

Since / changed

See the version chips above and what changed.