Talos docs

feel/audio-silent

Since 0.6

not one voice started: the player jumped or reached goals, or 30 s went by, in silence

Plain text
Severitywarning
Sourcefeel
Offers a fix patchno

What to do

add sound assets and play them on gameplay events: ctx.audio.play on jump, land, collect and goal (explain.api audio)

Since / changed

See the version chips above and what changed.