feel/action-window-unreachable
Since 0.7
an action's cancel window (cancel, combo, chain) opens after the animator's state has already handed back, so the chain it was built for can never be used
| Severity | error |
| Source | feel |
| Offers a fix patch | no |
What to do
make the state outlast its window: shorten the one-shot's blendOut, play the clip slower, or move the window earlier so it opens before duration minus blendOut; the finding gives both times
Components it can refuse
Since / changed
See the version chips above and what changed.