animator-look-at-invalid
Since 0.6
A look-at has no bones, a bone listed twice, an empty bone name, a limit outside 0..180 degrees, a weight outside 0..1, or a negative smoothing time.
| Severity | error |
| Source | contract |
| Offers a fix patch | no |
Messages
The message opens with the code; <…> stands for a value.
the look-at <…> limit on "<…>" is <…>°, outside 0..180the look-at on "<…>" has smoothing <…> s, which is not a length of timethe look-at on "<…>" has weight <…>, outside 0..1the look-at on "<…>" leaves bone <…> unnamedthe look-at on "<…>" lists "<…>" twicethe look-at on "<…>" names no bones to aim
Where it points
/<n>/bones/<n>/bones/<n>/<n>/limits/<n>/<n>/smoothing/<n>/weight
Since / changed
See the version chips above and what changed.