Talos docs

VehicleSteering

Since 0.6

Steering geometry and feel.

Plain text

Absent entirely is the same as authoring every default, so a vehicle that says nothing here still steers.

Fields

FieldTypeRequiredDefaultAllowed valuesDescription
maxAnglenumberno0Steering lock in RADIANS at a fully steered wheel, greater than zero — the angle a wheel with steerable 1 reaches at full input. 0.6 rad is about 34 degrees, normal for a car; a long-wheelbase van turns less and a go-kart more. Defaults to 0.6. This is the number that decides a vehicle's turning circle, so it is worth authoring per class rather than taking the default.
ratenumberno3How fast the steer angle may change, in radians per second, greater than zero. It is what stops a keyboard or a stick snapping to full lock in a single tick; a wheel controller wants a high value so the input passes through unfiltered. Defaults to 3.
speedReductionnumberno0How much of maxAngle is taken away at speedReductionAt, 0..1. 0.35 leaves the lock at 65% of its standing-still value there, which is what keeps a vehicle from spinning on a motorway twitch. 0 disables the reduction. Defaults to 0.35.
speedReductionAtnumberno40The speed in METRES PER SECOND at which speedReduction is fully applied, greater than zero; below it the reduction scales down in proportion. 40 m/s is about 90 mph. Defaults to 40.