VehicleDrift
Since 0.6
Arcade drift: with this block, holding the handbrake input while steering above minSpeed drops the rear lateral grip and a yaw assist holds a controllable slide angle that steering modulates; releasing pays a boost proportional to the drift's duration.
The handbrake input is then the drift button and applies no brake torque. Absent: no drift, and the vehicle behaves exactly as without the feature.
Fields
| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
enabled | boolean | no | true | false switches the drift off while keeping the block (a preset's drift can be disabled by a scene). Defaults to true. | |
minSpeed | number | no | 8 | Forward speed in METRES PER SECOND needed to start a drift, greater than zero; the drift ends below 60% of it. Defaults to 8. | |
minSteer | number | no | 0 | How far the steering must be turned to start a drift, 0..1. Its sign sets the drift direction. Defaults to 0.25. | |
rearGrip | number | no | 0 | Rear lateral grip multiplier at full drift, 0..1. 1 keeps full grip (no slide); lower lets the tail swing out. Defaults to 0.5. | |
gripRampTime | number | no | 0 | Seconds the rear grip takes to fall to rearGrip after the drift starts, and to recover after it ends. Smoothstep. 0 is instant. Defaults to 0.25. | |
slideAngle | number | no | 0 | The slide angle in RADIANS the yaw assist holds at neutral steering: the angle between where the vehicle points and where it travels. Greater than zero. Defaults to 0.5. | |
steerAngleRange | number | no | 0 | How much steering changes the held angle, 0..1: steering into the turn raises it by up to this fraction, counter-steering lowers it by the same. Defaults to 0.5. | |
yawAssist | number | no | 14 | Stiffness of the yaw torque that pulls the slide angle to its target, in 1/s² (torque per unit of yaw inertia per radian of error), 0 or more. 0 is no assist. Defaults to 14. | |
yawDamping | number | no | 5 | Damping of that torque against the angle's rate of change, in 1/s, 0 or more. Defaults to 5. | |
chargeMinAngle | number | no | 0 | The slide angle in RADIANS below which a drift charges no boost, 0 or more. Defaults to 0.15. | |
boostTiers | VehicleDriftBoostTier[] | no | Mini-boost tiers earned by the drift's charge time. Absent or empty: a drift gives no boost. Ascending time. | ||
boostThrust | number | no | 2 | Multiplier on the drive force while a boost lasts, 1 or more. Defaults to 2. |