RenderBloom
Since 0.6
Optional bloom on the standard renderer: a soft glow around bright pixels (emissive surfaces, the sun on metal).
Absent or enabled: false draws exactly the frame without bloom. The HD renderer ignores it.
Fields
| Field | Type | Required | Default | Allowed values | Description |
|---|---|---|---|---|---|
enabled | boolean | no | Default true when the block is present. | ||
strength | number | no | 0 | Mix weight of the glow, 0..1: the scene keeps the rest, so energy is conserved. Default 0.06. | |
radius | number | no | 0 | How far the glow reaches, 0..1 (3 to 6 mip levels). Default 0.5. |