Talos docs

AnimatorProps

Since 0.6
Plain text

Signature

export interface AnimatorProps {
  /** Let a transition cut a running blend short. Default true. */
  interruptBlends?: boolean
  /** Blend used when the humanoid fallback picks a state, in seconds. */
  fallbackBlend?: number
  /** Also feed these event names to the machine (they match `on` in the component's transitions). */
  events?: string[]
}

Import: import type { AnimatorProps } from "@argus/gameplay"

Members

MemberSignatureDescription
interruptBlendsinterruptBlends?: booleanLet a transition cut a running blend short. Default true.
fallbackBlendfallbackBlend?: numberBlend used when the humanoid fallback picks a state, in seconds.
eventsevents?: string[]Also feed these event names to the machine (they match on in the component's transitions).