Talos docs

sky-color-ignored

Since 0.6

meta.environment.skyColor is set and the sky is not "kind": "color" (no sky means the default procedural one), so nothing reads it and the scene does not show that colour. Fix: add "sky": { "kind": "color", "intensity": 1, "rotation": 0 } to use the colour, or remove skyColor. Warning: see SEVERITY.

Plain text
Severitywarning
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Offers a fix patchno

Messages

The message opens with the code; <…> stands for a value.

  • skyColor is "<…>" but the sky is <…>, which does not read it; add "sky": { "kind": "color", "intensity": 1, "rotation": 0 } to use the colour, or remove skyColor

Where it points

  • /meta/environment/skyColor

Since / changed

See the version chips above and what changed.