Talos docs

shader-header-invalid

Since 0.6

A *.shader.wgsl header or file shape that cannot be read: an unknown //! key, a malformed or repeated line, a header line after the first line of WGSL, no fn surface(, a fn vertex( with no bounds (or bounds with none), a bounds that is not above 0, or a source over 16 KB. The agent's own line:col is in the message; docs/SHADERS.md.

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Severityerror
Sourcecontract
Offers a fix patchno

Since / changed

See the version chips above and what changed.