Talos docs

play/trigger-noop

Since 0.6

the player walked through a trigger volume and its event never fired

Plain text
Severityerror
Sourceplaytester
Offers a fix patchno

What to do

check the trigger component's event name and that something listens for it; a once trigger fires one time only

Components it can refuse

Since / changed

See the version chips above and what changed.