play/no-goals
Since 0.6
the scene has no goal component, so the playtester had nowhere to walk; nothing was driven, no route was tested, and passed only means nothing failed
| Severity | warning |
| Source | playtester |
| Offers a fix patch | no |
What to do
put a goal component (explain.component goal) where the player should get to; a game the bot cannot walk there (discrete hops, menus only) is tested with play.input, play.step and play.query instead
Components it can refuse
Since / changed
See the version chips above and what changed.