Talos docs

feel/buried

Since 0.6

a body a script or a kinematic body moves went into the ground under it (its bounds more than 0.15 m below the surface for 3 reads running: an error), or its height jumped up more than 0.5 m between two reads with little travel, a sunk body snapped back out (a warning when that is all that was seen)

Plain text
Severityerror
Sourcefeel
Offers a fix patchno

What to do

keep it on the ground from its own position, not from a path's chord: followGround (cast from above the body, reach below it, camera-only geometry skipped) or the path behavior's ground option, or give it a dynamic rigidbody; the finding gives the depth, the pops and the surface it was under

Components it can refuse

Since / changed

See the version chips above and what changed.