feel/anim-pop
Since 0.6
a joint turned far more in one tick than on the ticks either side while the probes drove the character: a pose that jumps rather than moves (an error for the player and what moves with it, a warning for any other animator, and for a state change cut with no blend or a blend parameter that stepped)
| Severity | error |
| Source | feel |
| Offers a fix patch | no |
What to do
the finding's cause says where: wrap is a clip that does not loop cleanly (see feel/anim-loop-seam), cut is a transition with blend 0 (give it a blend, or \"inertial\": true on the state entered), blend is a blend tree whose parameter stepped (give the parameter a \"damp\" of 0.1 to 0.2 s), other is a jump inside a clip
Components it can refuse
Since / changed
See the version chips above and what changed.