Talos docs

feel/anim-frozen

Since 0.6

an animator's clip did not advance: the playhead and the pose stayed still while the state said it was playing (an error for the player and what moves with it, a warning for any other animator; a rig with one clip whose playhead has advanced is not frozen)

Plain text
Severityerror
Sourcefeel
Offers a fix patchno

What to do

check the state's speed is not 0 and the clip is not a one-frame pose; a non-looping state ends and holds, so loop idle and locomotion

Components it can refuse

Since / changed

See the version chips above and what changed.