# splat-view-outside

> Talos next · Since 0.6

the camera stood more than 1 m outside where a `splat` capture was taken (its camera trajectory, or its bounds when none is known), so the capture shows streaks and holes from there; printed once as the view leaves, and `World::splat_views` gives the distance every frame

| | |
|---|---|
| Severity | `warning` |

## Meaning

the camera stood more than 1 m outside where a `splat` capture was taken (its camera trajectory, or its bounds when none is known), so the capture shows streaks and holes from there; printed once as the view leaves, and `World::splat_views` gives the distance every frame

## Fix

keep the camera within the captured region, or capture the view the scene needs
