# spawn-no-source

> Talos next · Since 0.6

`ctx.world.spawn` was called with neither `like` nor `prefab`, so it names nothing to spawn (`SpawnError`)

| | |
|---|---|
| Severity | `error` |

## Meaning

`ctx.world.spawn` was called with neither `like` nor `prefab`, so it names nothing to spawn (`SpawnError`)

## Fix

call `spawn({ like: "<scene id>" })` naming a live entity to copy, or `spawn({ prefab: "prefabs/<name>.prefab.json" })`
