# render.shader.downgraded

> Talos next · Since 0.6

a shader effect this device or renderer cannot draw was replaced by the nearest one it can, as on web, phones and the standard renderer where HD features do not apply; the line names what changed (also named at export time for a raw screen derivative in an HD project's hit and bake variants)

| | |
|---|---|
| Severity | `warning` |

## Meaning

a shader effect this device or renderer cannot draw was replaced by the nearest one it can, as on web, phones and the standard renderer where HD features do not apply; the line names what changed (also named at export time for a raw screen derivative in an HD project's hit and bake variants)

## Fix

nothing to fix in the game; use `reads: depth`, `stylized` and extension lobes only where the downgrade is acceptable
