# terrain/spawn-slope

> Talos next · Since 0.6

a spawn stands on ground steeper than a character can stand on (the terrain layer's physics slopeLimit there, else the controller's 45 degrees), so it slides off at once

| | |
|---|---|
| Severity | `warning` |
| Source | `terrain-critic` |
| Offers a fix patch | no |

## What to do

move the spawn to flatter ground (terrain.sample gives slopeDeg at points), or flatten a pad under it with a pad.flatten op, or raise the layer's slopeLimit

## Components it can refuse

- `controller`
- `spawn`
- `terrain`

## Since / changed

See the version chips above and what changed.
