# play/trigger-noop

> Talos next · Since 0.6

the player walked through a trigger volume and its event never fired

| | |
|---|---|
| Severity | `error` |
| Source | `playtester` |
| Offers a fix patch | no |

## What to do

check the trigger component's event name and that something listens for it; a once trigger fires one time only

## Components it can refuse

- `trigger`

## Since / changed

See the version chips above and what changed.
