# layers-invalid

> Talos next · Since 0.6

A standalone scene's `meta.layers` is not a layer table: more than 32, a repeated or badly formed name, `default` not first, or `ignores` naming no layer.

| | |
|---|---|
| Severity | `error` |
| Source | `contract` |
| Offers a fix patch | no |

## Messages

The message opens with the code; `<…>` stands for a value.

- `meta.layers: <…>`

## Where it points

- `/meta/layers/<n>`

## Since / changed

See the version chips above and what changed.
