# feel/response-slow

> Talos next · Since 0.7

a gameplay action's press was answered (animator state, pose, velocity or camera) later than the budget (100 ms by default; a profile refines it)

| | |
|---|---|
| Severity | `warning` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

act on the press in the same update: read the action in update and call the controller, animator or camera that tick; shorten a transition's blend or a wind-up that delays the first visible change; the finding lists each channel's ticks

## Components it can refuse

- `animator`
- `camera`

## Since / changed

See the version chips above and what changed.
