# feel/player-fell-off

> Talos next · Since 0.7

the player walked off the level and fell (nothing under it), so the camera lost it

| | |
|---|---|
| Severity | `warning` |
| Source | `feel` |
| Offers a fix patch | no |

## What to do

give the level ground where the player can walk (or walls at its edge), or put the player back when it falls (an out-of-bounds handler)

## Components it can refuse

- `camera`

## Since / changed

See the version chips above and what changed.
